Strike = Reduces the amount of damage done by a strike (hammer, mace, club, cestus, guitar, staff, grimoire) attribute attack by 1% per point of resistance.Caps at 50%, but overcapping counters resistance drop debuffs. Slash = Reduces the amount of damage done by a slash (sword, dagger, rapier, katana, greatsword, pike) attribute attack by 1% per point of resistance.Caps at 70%, but overcapping counters resistance drop debuffs. Darkness = Reduces the amount of damage done by a darkness attribute attack by 1% per point of resistance.Nature = Reduces the amount of damage done by a nature attribute attack by 1% per point of resistance.Ice = Reduces the amount of damage done by a ice attribute attack by 1% per point of resistance.Lightning = Reduces the amount of damage done by a lightning attribute attack by 1% per point of resistance.Holy = Reduces the amount of damage done by a holy attribute attack by 1% per point of resistance.Fire = Reduces the amount of damage done by a fire attribute attack by 1% per point of resistance.Resistances reduce damage taken by various types of physical and magical damage. Personal Heal (P-HEAL) = Influences how effectively you receive healing from skills, scaling the raw heal amount.General Heal (G-HEAL) = Influences how effective your healing is on all targets, scaling the raw heal amount.Support stats are stats that increase how well you can heal and be healed. You can only block when equipped with a shield. Block Rate (BLOCK) = Influences your chance to block an attack.You can only parry when equiped with a 2 handed weapon. Parry (PARRY) = Influences your chance to parry an attack that would otherwise hit you.Evasion (EVA) = Influences your chance to escape an attack that would otherwise hit you.Base defense caps at 70% but can be stacked to 99999, P-CRIT DMG reduction caps at 70%. Reduces the amount of physical damage you take from monsters at your level, as well as the amount of P-CRIT DMG you receive. Defense (DEF) = Your overall armor defense.Caps at 300%, stacking higher influences M-CRIT DMG reduction stats.ĭefensive stats are stats that directly influence your defensive capabilities. Magic Crit Damage (M-CRIT DMG) = Influences the amount of extra damage (1.5x base damage + multiplier) you can cause after landing a critical strike with a spell.Magic Crit Rate (M-CRIT RATE) = Influences your chance of landing a critical strike with a spell.Caps based on the global cooldown on abilities, all spells have different cast speeds required to eliminate the cast speed bar and effectively "instacast". Casting Speed (CAST-SPD) = Influences how fast you can cast a spell. Magic Attack (M-ATK) = Increases the damage of magical attacks and spells.Magic attributes are stats that directly influence your magical offensive ability, such as damage with attack spells. Caps at 300%, stacking higher influences CRIT-DMG reduction stats. Crit strike damage (CRIT-DMG) = Influences how much more damage you can cause after landing a critical strike (1.5x base damage + multiplier).Critical strike rate (CRIT-RATE) = Influences your chance of landing a critical strike blow.Caps based on the animation speed of your character, all weapons have different cap speeds. High attack speed means you swing more often. Attack Speed (ATK SPD) = Influences how fast you can attack based on the speed of the weapon equipped.Physical Attack (P-ATK) = Increases your physical attack, increasing how much damage you cause when using a physical weapon (such as swords, daggers or axes).Caps at 200%.Īttack attributes are stats that directly influence your physical offensive ability, such as damage with weapon attacks. Move Speed (MOV SPD) = Influences your movement speed in the world.Higher accuracy means you will land more attacks on enemies of the same level. Accuracy (ACC) = Influences how often you can hit your opponent.LUCK (LCK) = Influences Physical Crit Rate (P-CRIT) (4:5), Magical Crit Rate (M-CRIT) (1:1) and Accuracy (ACC) (1:1).WISDOM (WIS) = Influences General Healing (G-Heal) and Personal Healing (P-Heal).INTELLIGENCE (INT) = Influences Magic Attack (M-ATK) (5:1).AGILITY (AGI) = Influences Evasion (1:1), Parry (4:5), Attack Speed (1:2) & Casting Speed (1:1).STRENGTH (STR) = Influences Physical attack (P-ATK) (5:1) and Block chance (1:1).Scaling ratios are included under the format (substat point:base stat point). The basic attributes include the five main stats that influence the rest of a character's stats.
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